
Showing posts with label Lighting and Rendering. Show all posts
Showing posts with label Lighting and Rendering. Show all posts
April 02, 2015
April 27, 2014
April 17, 2014
Sunnnnnnnnn
ALMOST SUMMER!
Olaf would be happy. (:
Made from scratch! Except for the books, flower pattern, and the BG in the render, haha.

Olaf would be happy. (:
Made from scratch! Except for the books, flower pattern, and the BG in the render, haha.


Labels:
3D,
Lighting and Rendering,
Modeling,
Textures
April 14, 2014
Bus Sketches
Some random sketches I do on the bus when I feel like I need a break.
Some of this probably isn't worth much, however, I still feel like sharing. ^^
I spent around one hour and fifty minutes in the morning and at night, and this is partially how I spend my time.
The majority of the time I create assets for a video game project I am working on and on my final project for next year.











Some of this probably isn't worth much, however, I still feel like sharing. ^^
I spent around one hour and fifty minutes in the morning and at night, and this is partially how I spend my time.
The majority of the time I create assets for a video game project I am working on and on my final project for next year.












Labels:
2D,
Lighting and Rendering,
on the bus,
Painting,
sketch
March 18, 2014
The Past Few Weeks
I participated in a few game jams in the past few weeks. Very fun. It feels nice to put your skills to work and see it being used. I'll post updates on this soon.
I also completed a creature bust in ZBrush over the past few weeks. Here is a summary of the work!




Creature bust rotation:
I also completed a creature bust in ZBrush over the past few weeks. Here is a summary of the work!





Creature bust rotation:
Labels:
3D,
Lighting and Rendering,
Modeling
March 11, 2014
February 26, 2014
February 10, 2014
January 26, 2014
December 11, 2013
M-O from Wall-E
This is my friend M-O from Wall-E (© Disney) whom I modeled in 3ds max and textured and rendered with VRay. He's a good friend. I learned sooooooo much from this project.
December 01, 2013
Matte Painting
A little environment I came up with and created for Matte Painting class. Here are images of the final piece, the render in 3ds max with lighting and default textures, an ambient occlusion render, and preliminary sketches of the ship design. Modelling in 3ds max, textured (over render) in Photoshop.
Final piece:


Final piece:



Labels:
2D,
3D,
Concept Art,
Lighting and Rendering,
Modeling,
Painting
Explosions and Space
Here are a few fun things I had to do for my lighting and rendering class. The models were provided by the teacher for the explosion and the spaceship was provided for the space scene.
Starfield background made in Photoshop:

Starfield background made in Photoshop:

Labels:
3D,
explosions,
Lighting and Rendering,
starfield
November 15, 2013
November 07, 2013
October 28, 2013
October 27, 2013
October 06, 2013
Atmospheric Effects: Fog
It's been a busy two weeks but I've finally made the time to put up some stuff! Here are some compositions made using atmospheric effects, particularly types of fog. Model of city povided by my teacher Ed.
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